PROJEKCT TWO |
Projekct Two are : Adrian Belew : V Drums Robert Fripp : Guitar Trey Gunn : Touch Guitar, Guitar Synth The tracks are : Volume One: SPACE GROOVE 1. Space Groove II 2. Space Groove III 3. Space Groove I Volume Two: VECTOR PATROL The Planet Zarg Quartet 1. Happy Hour On Planet Zarg 2. Is There Life On Zarg? 3. Low Life In Sector Q-3 4. Sector Shift 5. Laura In Space 6. Sector Drift 7. Sector Patrol Lost In Space 8. In Space There Is No North, In Space There Is No South, In Space There Is No East, In Space There Is No West 9. Vector Patrol 10. Deserts Of Arcadia (North) 11. Deserts Of Arcadia (South) 12. Snake Drummers Of Sector Q-3 13. Escape From Sagittarius A King Crimson has begun a series of ProjeKcts by fractals of its six members: Adrian Belew, Bill Bruford, Robert Fripp, Trey Gunn, Tony Levin and Pat Mastelotto. The aim of these smaller Crimson projeKcts, or sub-groups, is to function as research & development units on behalf of, and for, the greater crim. The projeKcts may become as much and as little as they may, recording and touring as stand-alone and independent units. PROJEkCT TWO is chronologically the first of the smaller units into action, featuring Adrian Belew, Robert Fripp & Trey Gunn, which recorded this double album at Studio Belewbeloible in the Nashville Sector during November 19, 20 & 21st. 1997. PROJEkCT ONE was the first King Crimson sub-group planned, and the second into action. Bill Bruford, Robert Fripp, Trey gunn and Tony Levin improvised four nights of music at the Jazz Cafe in London, December 1-4th. 1997. The fractal difficulties of King Crimson working together are immense: expectation from audiences - of repertoire, and what the legendary and August Crimson is, or might be; expectation from the group of what it is, or might be about- to-be becoming; major logistical problems in touring; and the huge expense in putting the full team together, whether to rehearse or tour. Our current and alternative approach - for smaller units within the Double Trio to work together privately and publicly rather than for all six of us to clatter and bang away simultaneously, which is often wonderful and frequently invigorating - has already loosened up the band's view of itself and our sense of possible futures. If you buy, or intend to buy this album thinking it is going to sound just like a King Crimson album, then you may be dissappointed depending on how you view it. I must admit, before listening to this album, I had half expected there to be a lot of Crimson influence, but I was quite surprised as even though there is a slight resemblence at times, this is something quite different. Alright at times you may hear the odd King Crimson influence, but you are more likely to hear more often than not a mix of Fripp's soundscapes, jazz rock fusion, improvisation and a lot of experimentation. The first CD contains three tracks, Space Groove II, III, I, in that order. All of the Space Groove tracks are atmospheric instrumentals, which are improvisational pices of music with lots of experimentation,with progressive and jazz influences. With a bit of imagination, this is what space could sound like, just think your aboard a large spaceship the sounds you might encounter while walking about the ship and as you travel through space. Overall, it comes over as a mix of King Crimson, Robert Fripp's soundscapes, Gong, Zappa and Tangerine Dream. Also Disc one is Enhanced for PC or Mac. On this you will find the Discipline Catalogue, with one track short excerpts from each album. The second CD consists of 14 tracks. The first track 'Happy Hour On Planet Zarg' has a fairly strong drum sound, which is quite distinct and is well above everything else that goes on. The guitar sound is quite echoey and comes over with an Hawaiian flavour to it. The next track is 'Is There Life On Zarg?', this is more of an improvisational type of track and has some great bass. The guitar and synth sounds are quite jazz orientated. The third track 'Low Life In Sector Q-3' is a short track with keyboards sounds that are quite spacey sounding, but have a haunting feel overall. The next track 'Sector Shift', this another short track that is both atmospheric and haunting and leads into the next track... 'Laura In Space', continues with the atmospheric, haunting theme... The sixth track 'Sector Drift', this is another spacey sounding atmospheric track that still continues with a haunting edge to it. The next track 'Sector Patrol', carries on in a similar way to the previous track, but on this one drums, percussion and bass are added. 'In Space There Is No North, In Space There Is No South, In Space There Is No East, In Space There Is No West', this track constantly changes throughout it's entire length of 2 minutes 52 seconds. Quite jazz orientated, or at least at first, before there's a short Fripp driving guitar piece, which is followed by some distorted oriental influences. And then we're off to the West Indies for some oil drums and this then flows into... Track Nine'Vector Patrol', which comes over as a loose kind of jam, great drums, bass, percussion, guitar and synth, the track then builds up throughout the track. Hard to describe, very spacey, but very together. towards the end everything just fades away leaving just the sound of a synth playing. The next track 'Deserts Of Arcadia (North)', if you have ever watched a sci-fi movie, then the first part of this track belong there, with lots of spacey synth sounds. Quite eerie, but having said that, this track has much more going for it, for a start even though a lot of the sounds here have that spacey kind of feel, there is a sense of rhythm with some excellent bass and drums. Once again, to a degree there is still quite a bit of jazz influence here and this takes over from the spacey sounds that you encounter for the first few minutes. however, this is a fairly lengthy track at nearly 9 minutes and there are a few changes in direction, mood and tempo along the way. 'Deserts Of Arcadia (South)', this track is all about spacey haunting sounds and this is the thme throughout the entire track. The twelfth track is 'Snake Drummers Of Sector Q-3' and is a short percussion based track. The next track 'Escape From Sagittarius A', carries on the percussion theme from the previous track and then add's Fripp's manic guitar style to it. This is probably the heaviest track on the album, and I suppose you could say, the nearest to sounding anything like King Crimson as you are going to get. Once again, this is quite a long track with many variations incorporating jazz and progressive elements, but still having a spacey theme about it.. And the final track is 'Return To Station B', which once again carries on with the spacey sounds that we have had throughout most of this album with the drums having more of a tribal rhythm to them. Well, there you have it. It's a very difficult album to describe, but as I have said before don't expect this to be a King Crimson album, because it's not and it's not meant to be. This is after all a side project that is meant to be experimental and for me that what it is. All I can say is that personnaly I like it and after a few listens it does tend to grow on you. Released by Discipline Global Mobile Ltd. P.O. Box 1533, Salisbury, SP5 5ER. Website : http://www.elephant-talk.com/ |